Black & WhiteFIRST LAND · BROWSER PROTOTYPE
Wood
—
Food
—
Prayer
—
First Land
◐Finding your island…Reading the original landscape
Lift a tree; deliver it to the storehouse.
◐

BLACK & WHITE · FIRST LAND

A world in your hands.

Explore the original island, nurture a village, and teach your creature to help.

An early playable prototype using original BW1 terrain and models. The simulation and village trial are new; the original campaigns are not running yet.

Drag to pan · Pinch or scroll to zoom · Right-drag to orbit

YOUR WORLD

Keep your village.

Saves stay in this browser. Export a copy to keep or move to another device.

About this prototype

Real BW1 First Land terrain and selected original models. New, limited village and creature simulation. Bind-pose models, simplified materials, no original campaign VM, no BW2 armies or expansion campaigns yet.

Original game content: Lionhead Studios / Electronic Arts. Asset format research: OpenBlack. Rendering: Three.js, MIT license.

THE GOD HAND

Shape the island.

Hand · 1
Tap a tree to lift it. Tap the storehouse to deliver wood, or dry ground to replant. Escape releases it.
Water · 2 / Food · 3
Tap land to cast. Rain helps nearby trees; food adds to village stores. Worshippers replenish prayer power.
Build · 4
Tap clear, reasonably level ground near your village. A home costs 45 wood and takes 18 seconds to complete.
Creature · 5
Tap a tree to request a wood delivery. Praise the delivery to teach independent gathering. Feed the cow from your stores.
Move the camera
Drag with one finger or the left mouse button. Pinch to zoom; two fingers or right-drag orbit. WASD or arrows pan, H returns home, Space pauses.

The trial is a prototype scenario, not the original campaign. Its progress is saved locally.